
How ratings work
The twelve rating bands, and what each level means
Where does a rating sit on the scale?
Drag the slider, or jump straight to a band. The numbers are the same twelve boundaries the scale above uses — nothing here is a separate approximation of it.
6.00 — Professional and world class — 5.75–6.25
What each band means
What a match at that level tends to look like. Not a checklist, and not a grade.
- D-Beginner0.00–1.75
- Rallies are short and the score moves fast either way. You're learning where the ball goes, not yet controlling where it goes.
- DImprover1.75–2.25
- You can keep a rally alive with soft hands, but the walls still surprise you more often than you use them on purpose.
- D+Improver strong2.25–2.75
- Serves land in, lobs go up on request, and you're starting to build a point instead of just returning the last shot.
- C-Advanced entry2.75–3.25
- You place a shot rather than just hitting it back — deep to the baseline, or short to pull your opponents forward.
- CAdvanced strong3.25–3.75
- You use the glass on purpose most of the time, and a rally you lose usually ends on your opponents’ shot, not your own error.
- C+Expert entry3.75–4.25
- You read the point developing and move as a pair — one up, one back, covering the middle without talking about it.
- B-Expert strong4.25–4.75
- Your smash and bandeja are real weapons, not just returns, and you can defend a lob without giving the point away.
- BElite entry4.75–5.25
- You close out points at the net on purpose, and a rushed opponent is more often your doing than their mistake.
- B+Elite strong5.25–5.75
- You vary pace and spin to break a rally's rhythm, and your partner and you cover each other's gaps without a gap ever forming.
- A-Professional entry5.75–6.25
- You're comfortable playing to your opponents' weaker side, and your net game finishes points that club-level players would still be defending.
- AProfessional6.25–6.75
- You compete at open tournament level regularly, and the small decisions — when to lob, when to take the ball early — are automatic.
- A+World class6.75–8.00
- Professional or national-circuit level: every shot is a decision made under real pressure, and your opponents are making the same calibre of decision back.
Match by match
An example rating and the three most recent results behind it: the same ledger the home page shows, in full.
Example rating, and the matches that produced it
Example rating
4.02
Built from 14 verified matches. The last three:
| Date | Event and result | Change | Rating |
|---|---|---|---|
| Before | 11 earlier matches | 3.83 | |
| 12 Jul | Trafford Open won 6–4 7–5 vs C+ | +0.11 | 3.94 |
| 19 Jul | Didsbury Mixed lost 3–6 4–6 vs B- | −0.06 | 3.88 |
| 02 Aug | Sale Open won 6–2 6–3 vs C | +0.14 | 4.02 |
3.83 + 0.11 − 0.06 + 0.14 = 4.02
Which is the figure at the top. Every match, every change, back to the first one. Add the column up yourself.
Every change on a real profile is explained the same way, traced back to the exact match that caused it.
The part nobody else does
A rating you can check, match by match
Most padel ratings are a number someone gave you. Ours is arithmetic over the matches you actually played, and we show you the working.
| When | What happens |
|---|---|
| Match 1 | Play a real event. You're rated from your first verified result, not after twenty matches. Tell us roughly where you play and the engine starts there, marked “claimed” until the results say otherwise. |
| Match 10 | Verified after around ten matches. One or two event days. The claimed number stops mattering the moment real results take over, and the “claimed” label disappears for good. |
| Always | Every change explained. Your profile lists the exact matches behind your rating and what each one moved it by. If something's wrong, point at the match and we'll fix it. |
Twelve bands on a 0–8 scale. Organisers cap each event to a band range, so you know the level of the draw before you enter it.